No need to update from build 64, just edit the cover URLs in the settings dialog. Error occured while loading drive. It was reported that there was an AV after removing discs from a WBFS drive, so the new code handles things differently. It doesn’t need rewritten anyway, so the code shouldn’t have been there. This will fix most problems that cause games to show as invalid in WBM.

Nom: wbfs manager wiigen
Format: Fichier D’archive
Système d’exploitation: Windows, Mac, Android, iOS
Licence: Usage Personnel Seulement
Taille: 9.67 MBytes

Hold shift to select a range of items, or hold Ctrl to select separate individual items. It should init OK now. Rewrote it 4 times actually tongue. Automatically generate language strings and update existing files in the language folder. Error when zero sized files were loaded, causing the thread to terminate and not list all the games. An earlier than planned release due to a bug discovered in the database conversion code.

Wii Backup Manager v 0.

WBFS Manager

Un Backup manager est un utilitaire pour Wii. Vous installez celui-ci sur votre PC afin de gérer tous vos backups sur le disque dur. An earlier than planned release due to a bug discovered in the database conversion code. A bug tracker is available at http: The database « convert to internal format » freezes at 0. A simple typo caused the bug that wbbfs should’ve shown up before.

Télécharger WBFS manager (gratuit)

New features for the export templates that manageg creating a multiple column table. See the ncwbfsstyle template. The database list wasn’t refreshed after changing the settings.

Resetting the Original title colour in the settings dialog made it green instead of blue. That bug must’ve existed from day one.

This will fix most problems that cause games to show as invalid in WBM. A serious issue with title renaming that caused corrupt WBFS files. By not rewriting the WBFS header when renaming to title, it removes the possibility of the header getting corrupt.

It doesn’t need rewritten anyway, so the code shouldn’t have been there. Because I was working on new features, The cover display wasn’t working correctly in unreleased test builds.

Anyone that was testing should update. The Labels in the about box and splash screen weren’t transparent in XP.

Wii Backup Manager v Build 78 : Logiciels PC pour Wii

This was a bug in Delphi. Issue When loading an invalid file via « add files » or « add folder », the error was shown in the progress panel’s mini log, but the details weren’t in iwigen main log.

This made it impossible to tell why the game wasn’t loaded. Trying to add a Wii ISO to the files list where the partition table was invalid would cause the thread to terminate early.

Any games in the queue after the broken one wouldn’t be loaded. Both reading and writing were broken when the split was reached. Database filter dialog wasn’t translated correctly when setting the language. Win32 and Win64 versions are released in the same package. Use whatever one you want. The Game info vertical splitter resizer wasn’t repositioned when setting position if the game info panel. It seemed like it wasn’t there, but it was managed in the wrong place.

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Using enter or escape caused an AV when maanger titles. The custom titles now override the WiiTDB ones etc. Loads of little changes to make it work how wiigeh should’ve.

wbfs manager wiigen

Native Win64 version now available. The « Jobs » tab in the settings dialog is now « Downloads » -Added: Transfers are slower when enabled, but it verifies that the data is OK. See the transfer menu on each page. Consider this feature to be beta since I don’t have any way to play test it.

I have compared the output with DiscEx and everything is identical. If you use it, please let me know your results. SHA-1 hash check failed when the game contained large files because the whole file was read into memory.

wbfs manager wiigen

Allocating memory for these large files would fail and the error wasn’t logged either. Now a 1MB buffer is used to read the files in small chunks.

The language database filter wasn’t working correctly. An oversight with the default cover URLs. I set them to http: No need to update from build 64, just edit the cover URLs in the settings dialog. Archive password dialog wasn’t shown when adding a folder. SHA-1 hash integrity test. Any game can be checked for corruption wbfw the internal Wii disc hashes.

It’s a lot slower than MD5 because 31 hashes need to be calculated for every Wii disc sector, but can tell if a game is corrupt without pre-calculating anything.

When using some languages, the help menu was covered and the « New version » label wasn’t anchored to the right side. Attachment wbds in the feedback form weren’t saved. A link to the facebook page in the help menu.

Disabled all GameCube related code. It was unusable anyway. Automatic check on start up and menu item under the help menu. Option to disable notification sounds. Some people find the « ding » annoying. System drive was visible in the format dialog. Entered passwords are stored only for the current session.

wbfs manager wiigen

After an archive was extracted, the usage size wasn’t calculated, which caused the ISO to labelled as invalid. CISO was broken when removing partitions. Disk cache thrashing that was caused by writing 1 Wii sector at a time, now using 1 WBFS sector again. The transfer speed should be more stable. Sometimes the cover downloads would only download to the cache instead of the configured folders.

Default renderer is software again. Have a look at my example templates to see the changes and all the valid variables. Now supports multiple pages and covers etc. Option « Use cover cache ». When disabled, WBM behaves just like the loaders, where you can download missing covers only.

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TUTO – WBFS Manager

The display will only use covers that already exist too. When a cover can’t be downloaded to the cache, the display uses whatever it can find in the cover folders. A weird problem on FAT32 when renaming or updating the storage convention. I’m still not sure why it happened because I can’t reproduce it, but now the files and folders are moved in 2 steps. First to a temp location, then to the final location, which avoids any mix ups.

The custom titles file was always saved to the app folder instead of the location in the settings. After selecting the custom-titles. The path to the disc. Problems with NPOT textures on systems that don’t support it. When the WiiFlow config was selected, front covers weren’t downloaded to the cache For display when the full cover exists. A couple of names in the about box showed as question marks because my source code formatter didn’t work with unicode characters.

I works as it should now. Trailing backslashes are removed from paths in the settings. Empty or zero sized drives aren’t shown in the format dialog. WBFS « virtual sector size » in format dialog, with a warning that it’s not usable until we can get support for it in the cIOS. Only valid FAT32 cluster sizes are shown in the format dialog. Default cover images from lustar. DVD write speed wasn’t read correctly from the Settings.

Ignore critical errors with floppy drives, when there’s no disk in the drive. Needs tested to make sure I’ve covered all the places where it can happen. Finally tracked down the duplicate drive bug, when a new drive was inserted.

Disc info cache to speed up listing the contents of a « FAT » drive. Updating is possible too because they’re stored by region and type. Preset cover configuration for popular USB loaders. Simply select the loader and your base cover folder. Certain cover types are disabled for the loader when it doesn’t use them. Names mangaer the Covers menu items reflect the fact that they also sync the cover manageg when the relevant options are set.

Cover download functions can also delete files.